Tagcyborg anthropology

Cyborg Theology and An Anthropology of Robots and AI

Scott Midson’s Cyborg Theology and Kathleen Richardson’s An Anthropology of Robots and AI both trace histories of technology and human-machine interactions, and both make use of fictional narratives as well as other theoretical techniques. The goal of Midson’s book is to put forward a new understanding of what it means to be human, an understanding to supplant the myth of a perfect “Edenic” state and the various disciplines’ dichotomous oppositions of “human” and “other.” This new understanding, Midson says, exists at the intersection of technological, theological, and ecological contexts,and he argues that an understanding of the conceptual category of the cyborg can allow us to understand this assemblage in a new way.

That is, all of the categories of “human,” “animal,” “technological,” “natural,” and more are far more porous than people tend to admit and their boundaries should be challenged; this understanding of the cyborg gives us the tools to do so. Richardson, on the other hand, seeks to argue that what it means to be human has been devalued by the drive to render human capacities and likenesses into machines, and that this drive arises from the male-dominated and otherwise socialized spaces in which these systems are created. The more we elide the distinction between the human and the machine, the more we will harm human beings and human relationships.

Midson’s training is in theology and religious studies, and so it’s no real surprise that he primarily uses theological exegesis (and specifically an exegesis of Genesis creation stories), but he also deploys the tools of cyborg anthropology (specifically Donna Haraway’s 1991 work on cyborgs), sociology, anthropology, and comparative religious studies. He engages in interdisciplinary narrative analysis and comparison,exploring the themes from several pieces of speculative fiction media and the writings of multiple theorists from several disciplines.

Continue reading

Cyborgologist Nathan Jurgenson Interviewed On Mindful Cyborgs

Nathan Jurgenson This week cyborgologist Nathan Jurgenson joined Chris Dancy and me on Mindful Cyborgs. Nathan is the co-founder of the site Cyborgology, co-founder of the Theorizing the Web conference, a contributing editor at The New Inquiry and a sociology graduate student at the University of Maryland.

You can download or listen to it on Soundcloud or on iTunes, or just download it directly.

Here are a couple highlights from the transcript:

If you’ve taken a lot of photos, if you’re a photographer and you spend a lot of time with the camera in your hand or up your eye. You develop the thing that is called the “camera eye,” that is even when the camera is not at your eye you start to see the world through the logic of the camera mechanism. You see the world as a potential photo with a framing, lighting, the depth of field and so forth. And that’s called the camera eye and I think social media, especially Facebook, has given us the sort of documentary vision or the Facebook eye where you see the world as a potential Facebook post or tweet or Instagram photo.

That is you see the present as always this potential future past, this sort of nostalgic view of the present. I don’t think it takes us out of the moment. Some people say that, that you’re not experiencing life in the moment because you’re worried about posting it on Facebook. I think that’s just a different experience of the moment. But it’s worth debating whether that’s a better experience or worse experience.

What Eric Schmidt was getting at when he was talking about how using a smartphone is emasculating and you need to have this Google Glass that is somehow more masculine or something like that. It was really, I thought, offensive. And I think the correct reading of that was that the smartphone, now, everybody has a smartphone. How can you look like you’re a rich, powerful man if you have this thing that everybody has?

Well, there’s Google Glass now and again reinforces how what a cellphone used to do. When people see you wearing the Google Glass will say oh, well, you’re an important rich, powerful man. It’s really I think sad in sort of an offensive way to market that product. They’ve done a terrible job marketing Google Glass I think.

More show notes, plus the complete transcript, inside.

Continue reading

Big Dada, IRL Fetish And More On Mindful Cyborgs Episode 2

Mindful Cyborg

Mindful Cyborgs: Contemplative living in the age of quantification, augmentation and acceleration.

Hosts: Chris Dancy and Klint Finley.

Listen or download on Soundcloud and iTunes.

Follow: Twitter, Facebook, Google+, Pinterest.

Transcript, show notes and more inside.

Continue reading

Mindful Cyborgs Ep 1: Data Exhaust, Augmented Dating and Fractalnoia

Mindful Cyborg

Mindful Cyborgs is a new podcast (or internet radio show, if you will) hosted by Chris Dancy and me. The tagline is: “Contemplative living in the age of quantification, augmentation and acceleration.” In our first episode we talk about data exhaust, augmented dating, fractalnoia and more. You can listen to it or download it from Soundcloud or iTunes.

Show notes and full transcript inside.

Continue reading

3 New Dossiers: Process Church of the Final Judgement, Amber Case, David Cronenberg

Three new dossiers are up:

The Process Church of The Final Judgement, the 60s cult.

Amber Case, the cyborg anthropologist.

David Cronenberg, the body horror film director.

Humanity’s Next Evolution May Be Mental, Not Biological

Mark Changizi, author of the upcoming book Harnessed: How Language and Music Mimicked Nature and Transformed Man, writes:

Where are we humans going, as a species? If science fiction is any guide, we will genetically evolve like in X-Men, become genetically engineered as in Gattaca, or become cybernetically enhanced like General Grievous in Star Wars. […]

Simply put, none of these scenarios are plausible for the immediate future. […]

We have already been transformed via harnessing beyond what we once were. We’re already Human 2.0, not the Human 1.0, or Homo sapiens, that natural selection made us. We Human 2.0’s have, among many powers, three that are central to who we take ourselves to be today: writing, speech, and music (the latter perhaps being the pinnacle of the arts). Yet these three capabilities, despite having all the hallmarks of design, were not a result of natural selection, nor were they the result of genetic engineering or cybernetic enhancement to our brains. Instead, and as I argue in both The Vision Revolution and my forthcoming Harnessed, these are powers we acquired by virtue of harnessing, or neuronal recycling.

In this transition from Human 1.0 to 2.0, we didn’t directly do the harnessing. Rather, it was an emergent, evolutionary property of our behavior, our nascent culture, that bent and shaped writing to be right for our visual system, speech just so for our auditory system, and music a match for our auditory and evocative mechanisms. […]

The road to Human 3.0 and beyond will, I believe, be largely due to ever more instances of this kind of harnessing. And although we cannot easily anticipate the new powers we will thereby gain, we should not underestimate the potential magnitude of the possible changes. After all, the change from Human 1.0 to 2.0 is nothing short of universe-rattling: It transformed a clever ape into a world-ruling technological philosopher.

Seed: THE NEXT GIANT LEAP IN HUMAN EVOLUTION MAY NOT COME FROM NEW FIELDS LIKE GENETIC ENGINEERING OR ARTIFICIAL INTELLIGENCE, BUT RATHER FROM APPRECIATING OUR ANCIENT BRAINS

(via Justin Pickard)

New Interview with Cyborg Anthropologist Amber Case

Cyborg Annthropology

Cyborganthropology.com, Cases website dedicated to the subject, identifies three categories of human-machine combo: “cybernetic organism”; “hybrid of machine and organism”; and “creature of both fiction and lived social reality.

“Case believes its the increasingly mobile internet and its ability to act as an extension of the brain—to store and share unique information with increasing automation and independence—thats turning more and more people cyborg. As Case says, shes not talking about Terminator, shes talking about the Facebook wall and the Twitter stream; how these technologies give us the ability to create an external version of our personalities with which others can interact in our physical absence.

She borrows the term “second self,” originally coined by sociologist Sherry Turkle, to describe this unique digital existence.”When people first went online, they had avatars and fake names and silly pictures and would play around with… multiple identities and it wasnt a big deal,” explains Case. “It was fun, it was play. Now, peoples identities are tied. You sign up to Facebook with your real name.

“Not only does the modern internet user create a second self thats more closely related to the person behind the machine, but their relationships with their computing devices are becoming more intimate. An integral aspect of Cases cyborg studies is to track these changes.

Portland Mercury: I, Cyborg

My interview with Amber is here.

Grinding Interviews Cyborg Anthropologist Amber Case

Amber Case

Grinding interviews cyborg anthropologist, and one of the most influential women in tech, Amber Case:

Reality is boring. Waiting in line at the DMV suck. Real life takes time. Digital life is more instantaneous. In real life, the time and space between goals and accomplishments is often large. For some, it is physically impossible to achieve certain things, like purchasing a Ferrari or rising above middle management in their career path. Online gaming, especially sites like Farmville step in to take care of that void. Whereas one doesn’t have the money, time or room for a real garden, Farmville provides one without the back aching labor. All reality is replaced by small icons, and time is compressed so that goals and accomplishments are right next to one another. Everything has a point value and a reward. When real life takes so long to reward someone, online gaming is often a better and more enjoyable alternative.

In the future, hybrid reality, or life which is both a game and real, might blot out the mild dystopia that we all live in. Or it will make us more intolerable of the space between reality. And for those who spend a lot of time in reality, Foursquare is a good add-on for making the mundane exciting. To be crass, one might say that Foursquare is kind of like dogs pissing on fire hydrants and having other dogs come along and sniff them to see who’s been there. The dog with the most potent urine is mayor of the fire hydrant.

Grinding: Talking with Amber Case

See also:

Here’s my interview with Amber

Here’s our conversation on hypersigils

John Robb’s response to Jane McGonigal’s TED talk

New Hearing Aid Uses Your Tooth To Transmit Sound

How Technology Made Us Humans


The Man of Year Million

In his book, “The Artificial Ape,” anthropologist and archaeologist Timothy Taylor makes the startling claim that we did not make tools, tools made us.

He reminds us that the oldest stone tools we’ve found are 2.5 million years old. But the genus to which we belong, Homo, is only 2.2 million years old, at least according to the current fossil record. Our species, Homo sapiens, has been around for less time than the gap between tool creation and our genus.

In a fascinating interview with New Scientist, Taylor believes “earlier hominids called australopithecines were responsible for the stone tools . . . The tools caused the genus Homo to emerge.”

How does that reverse the human-technology equation? Taylor believes that the creation of tools – in his example a sling to carry an infant – is “how encephalisation took place in the genus Homo.” The creation of technology to take care of infants allowed them to be born more helpless. In other words, the development of initial tech allowed evolutionary forces to shape us in a particular fashion. In fact, perhaps forced them to do so.

ReadWriteWeb: How Technology Made Us Humans

Will our brains shrink due to our external ones? Not necessarily. The current trend is a demand for more and more intelligent and educated people to operate and program those machines. Even though I’d like to see computers get easier to operate and program, I would still expect see a demand for humans to do increasingly complex work with them.

Medieval Cyborgs – Artificial Memory as Mindware Upgrade

Fuckin' RIFTS

Abstract:

The philosopher and cognitive scientist Andy Clark has argued that humans have always been ‘natural-born cyborgs,’ that is, they have always collaborated and merged with non-biological props and aids in order to find better environments for thinking. These ‘mindware’ upgrades (I borrow the term ‘mindware’ from Clark, 2001) extend beyond the fusions of the organic and technological that posthumanist theory imagines as our future. Moreover, these external aids do not remain external to our minds; they interact with them to effect profound changes in their internal architecture. Medieval artificial memory systems provide evidence for just this kind of cognitive interaction. But because medieval people conceived of their relationship to technology in fundamentally different ways, we need also to attend to larger epistemic frameworks when we analyze historically contingent forms of mindware upgrade. What cultural history adds to our understanding of embedded cognition is not only a recognition of our cyborg past but a historicized understanding of human reality.

Our cyborg past: Medieval artificial memory as mindware upgrade

(via Adam Greenfield)

See also: My interview with cyborg anthropologist Amber Case

© 2020 Technoccult

Theme by Anders NorénUp ↑